In a blog post earlier this year, CEO Ilkka Paananen said Clash of Clans, first launched in 2012, has generated over $10 billion from player spending to date. “We hope to see many of them use this new way to play Clash and enjoy it even more!”Įach one of Supercell’s five games have surpassed $1 billion in lifetime revenue. “We want to put our players first in everything we do, and our players have been asking for a way to play on PC,” said Clash of Clans GM Stuart McGaw. It will also support mouse controls, optimised graphics and “high-end performance capabilities”. Supercell say that the PC versions were built by its in-house teams and will receive the same updates as the mobile version. The titles will support full cross-platform play with other devices, while players can also access their existing accounts through Supercell ID.
Supercell has launched Clash of Clans and Clash Royale on Windows PC for the first time today through the Google Play Games beta, having previously announced the move earlier this month.